Wayout Stars Whitepaper
  • 📘Wayout Stars Whitepaper
    • 👋Welcome
  • 💫General Info
    • 👩‍🚀About Us
    • ☄️Why Wayout Stars?
    • 📖Game description
    • 🛣️Roadmap
    • 🏆Leaderboard 2024
  • 🪙Economics
    • 🗄️General Economics
    • 💱Exchange
    • ⚔️Economics of Weapons and Gear
    • 🎁Economics of Chests
    • 🪐Economics of NFT planets
    • 🦇Economic of Dungeons
    • ☁️Economic of Oxygen
    • 🌐How to earn Tokens
    • 💫Breeding
    • 🪂Airdrops
  • 💎Governance Token
    • 🇹🇰Governance token
    • 💼Token Distribution
    • 🚀Early investors
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On this page
  • Win tokens (soft/hard currency) in challenges and events
  • Buy chest keys
  • Win and lose tokens in PvP challenges
  • Merge weapons
  • Crafting Items from Recipes
  • Average player reward
  1. Economics

How to earn Tokens

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Last updated 4 months ago

Win tokens (soft/hard currency) in challenges and events

To encourage daily participation of players in the game, the game offers daily challenges and events in which players can get tokens. Modeled after Axie Infinity, a user can generate approximately $0-$2 in daily challenges simply by playing the game for a certain amount of time.

Buy chest keys

Players complete dungeons and can receive rewards for successful completion. This is either a separate weapon, resources or a chest. On average, up to 1 chest will be given for completing the dungeon.

Users can purchase chest keys to open NFT chests by burning tokens. Depending on the rarity of the chests, the price of the key will differ. The cost of the keys is fixed N$ in the equivalent of the number of tokens. The number of tokens is dynamically adjusted using the market exchange rate.

Keys for seasonal chests will have their own unique value.

Win and lose tokens in PvP challenges

Players will be able to compete against other players in a PvP arena. At the beginning of a PvP match, players can wager bets on them winning in a match. The winner of the match then gets 95% of the total wagered tokens. The 5% of tokens are then burnt and removed from the money supply. The 5% rate is similar to rake in poker, where the dealing house takes a rake out of every play.

There is no limit as to how many times a player can take part in PvP, and hence the upside and downside are not limited.

Merge weapons

Users can combine weapons into new weapons or level up weapons. The higher the boost level, the greater the value in soft currency. The initial merge costs about $1 at exchange prices in soft/hard currency. The spent tokens are burned and a part is sent to the developers.

Crafting Items from Recipes

Players can drop NFT recipes in chests. All items in the game are made through recipes.

To make NFT from recipes you need  Soft/Hard currenc  Resources

Rare items require more tokens, more resources, and resources of higher rarity to create.

Recipes are disposable.

Crafting an item takes N time.

Average player reward

Activity in the game is rewarded to the user through the following logic:

According to the table, the average player per day will play 2 hours per day. During this time, the player will be able to collect resources for $0.5. If a player plays for more than 2 hours, their total income for the day is limited to resources, the total cost of which is up to $2.

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Token reward